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Go ON

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Devlog

  • Go ON 0.2.6 Quick Patch Notes
    January 02, 2021 by YUME Interactive
    So most of the core gameplay mechanics are set. Only need a little more time for having items, bosses and a new functional map. Better late than never. Happy New Year everyone! EDIT: Came back to twea... Continue reading
  • Go ON 0.2.1 Patch Notes
    December 31, 2020 by YUME Interactive
    A few tweaks for the almost-daily updates. Skeletons: Fixed hitbox and attack animation (now more deadlier and precise) Ghost: Added new mob "Ghost" Speed: 60 No collisions except Player Same damage a... Continue reading
  • Go ON 0.2.0 Patch Notes
    December 29, 2020 by YUME Interactive
    Felt I had a little time than usual, so I decided to go about a few quality of life changes. It's not revolutionary or anything, but hey that's what y'all want. Skeleton: Added Attack Mechanic: Slows... Continue reading
  • Go ON 0.1.3 Patch Notes
    December 26, 2020 by YUME Interactive
    Go ON has grown quite bigger than I expected and I am absolutely loving the warm welcome from all of you who downloaded the game. Based on feedback and responses, I have decided to apply updates on t... Continue reading
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